
The Castle Automatic (digital edition)
A downloadable dungeon
The Castle Automatic's great gears sat still for an age. Now, His Majesty the Worm has begun the machines again…
What is The Castle Automatic?
The Castle Automatic is a 100+ room, 5-level Metroidvania-style dungeon designed for use with His Majesty the Worm, the 2x ENNIE-winning, tarot-based RPG. In the module, players will repair magi-mechanical engines that control the castle's sun, moon, weather, and seasons to overcome its deadly challenges.
Use it as an entire campaign! If you're new to His Majesty the Worm, you can get started with just this dungeon, the core book, and a single tarot deck! Or, slot it into your personal Underworld, expanding the core game with all new talents, monsters, dungeon lords, and magical treasures.
Importantly, The Castle Automatic is easy to run. Puzzles, traps, and combat sites are illustrated and included as handouts to be shown during play. The GM has a dungeon tracking sheet to monitor the castle's current state: mechanisms broken and repaired, time of day and year, and current factions in play. With maps for the GM, for the players, and included on every dungeon spread, it's easy to understand the sprawling space.
This product page is for the digital edition of the game. The physical edition may be purchased through Exalted Funeral.
This dungeon has it all
- A reason to explore: Four magical artifacts are locked inside the castle—each is powerful enough that the factions of the City would give anything an adventurer wanted to get their hands on one. Also, adventurers can meet mentors to learn all new talents!
- A reason to experiment: The Castle Automatic's magical engines are broken. Adventuring guilds can repair them to change its seasons, the weather, and the day/night cycle to overcome different challenges and unlock new sections of the dungeon.
- A reason to talk: The dungeon is controlled by competing factions of golems, ancient giants who once ruled this place, and the otherworldly vampires who stole it from them.
- A reason to fight: The module contains fully illustrated combat zones with new creatures and dungeon lords, including a wyvern, a shapeshifting vampiric hierophant, and four mechanical kings.
- A reason to be surprised: Illustrated puzzles and traps let enterprising players balance risk and reward as they explore five interconnected levels.
- A reason to breathe easy: GMs have lots of conveniences—handouts, maps, and indices—to make running as easy as possible.
- A reason to return: With 100+ rooms, there's plenty of content to sustain an entire campaign of His Majesty the Worm.
"[His Majesty the Worm] might be the missing link between Theater Dorks and Dungeon Heads" - Skullboy
Download includes a bookmarked and hyperlinked PDF, isometric player and GM maps, and all art from the module available as digital assets.
| Published | 3 days ago |
| Status | Released |
| Category | Physical game |
| Rating | Rated 5.0 out of 5 stars (3 total ratings) |
| Author | riseupcomus |
| Genre | Role Playing |
| Tags | OSR, Tabletop, tabletop-role-playing-game, Tarot |
| Content | No generative AI was used |
Purchase
In order to download this dungeon you must purchase it at or above the minimum price of $20 USD. You will get access to the following files:





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